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We are regularly invited to do lectures on various topics concerning Interactive 3D visualization, Real-time simulation and GPGPU acceleration.

Some of our hosts:

 

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GPU Mini Symposium (2010-09-01)

Cross platform GPGPU with OpenCL


Artificial reasoning for simulated environments

Situation aware autonomous virtual characters for real-time simulations


Curriculum final year students "Informatica" (August 2010 - Januari 2011)

- OpenGL GLSL shader development
- GPGPU Cuda kernel development

Advanced rendering with OpenGL 3.x and GLSL

Introduction on advanced real-time 3D graphics rendering with GLSL shaders.

Introduction 3D graphics

A series of three lectures providing an introduction into the basic concepts of real-time 3D graphics.


    Component based simulation modeling

    Complex real-time simulated environments made possible using components based modeling.

      GPGPU development with OpenCL

      General-purpose computing on GPUs using the OpenCL API.
      AltenPTS logo

      GPU development

      Advanced development for GPUs with High Level GLSL shading language and the CUDA and OpenCL GPGPU APIs.